

- #DISHONORED 2 MOUSE ACCELERATION CODE#
- #DISHONORED 2 MOUSE ACCELERATION PC#
- #DISHONORED 2 MOUSE ACCELERATION DOWNLOAD#
Most of the time, the game seems perfectly capable of running at 60 FPS. I’ll take the blame for this one, though, because I probably should’ve remembered that CTRL actually does something in Dishonored, and it wasn’t exactly safe for me to rebind it to crouch.Ĭonsidering Emily’s still hanging onto the utterly terrifying art she drew back in Dishonored, it’s fair to say she’s got some problems too.Īnnoyance number one: these drops are far from constant.

Perhaps that’s to simulate playing the game with your mouse on granite?Īll keys can also be rebound, which is great, although there’s no warning as to whether or not you’re rebinding a key that’s already in use… which is why I wound up with absolutely no Block button for a little while. Mouse smoothing can be disabled, and there’s also a setting for mouse “friction”, although I have literally no idea what that actually does. Plenty of tweakables there with everything from the standard texture details all the way to fog quality and the ability to turn off rat shadows, which is good to see.Ĭontrols are pretty much standard Dishonored, though there are – again – some positives and some mysteries. Either way, the game’s “Auto” presets chucked everything to High, which seemed about right to me. Note that there are no descriptions as to what a lot of these options do, which is a bit of a shame I suspect that “Adaptive Resolution” basically determines what resolution the game renders at and then scales it to your chosen screen resolution, but I don’t know for certain. I will say that raising the FOV by even a relatively small amount does seem to give a weird fish-eye effect when people are up very close to you (as in the opening, when Delilah touches your face) but it’s pretty rare for this to have any effect. You can even remove headbob, if you fancy, although that’s in Gameplay rather than Visuals. Screen resolution goes up to 3840×2160, FoV can be adjusted, and annoyances like Bloom/Lens Flare/Depth of Field can be disabled. Take that as you will.įollowing a bizarrely long first-time start-up (and, inevitably, three unskippable splash intros), let’s have a look at the options.
#DISHONORED 2 MOUSE ACCELERATION CODE#
Being that we’re still waiting on review code at the time of writing, I’ve shelled out money to try to get this information to you as quickly as possible. The second? Probably not.įor what it’s worth, this technical review is based on that pre-order release.
#DISHONORED 2 MOUSE ACCELERATION PC#
There’s just the mild issue that Dishonored 2‘s PC version is kind of a shambles.

Presumably, then, all future games will also do this, and all future games will also turn out to be great. Said press release also noted that, hey, Doom did this, and Doom turned out to be great. And because that definitely ties in with everyone “experiencing games at the same time.”
#DISHONORED 2 MOUSE ACCELERATION DOWNLOAD#
You know, just in case they manage to download it in time and get some sort of warning up. In short: give us your money, and you get it before even the press. After Bethesda made it clear that they weren’t giving out review code until the day before launch – “we want everyone, including those in the media, to experience our games at the same time”, to quote their insufferable press release that definitely isn’t horrendously anti-consumer – they then made it possible for people to play Dishonored 2 early by pre-ordering. Check out our updated technical thoughts here.)ĭishonored 2‘s launch is one of the scummiest things to which I’ve borne witness in quite a long time. This is a better way to compare your sensitivity settings with others.( Update: We’ve had a look at the game’s 1.2 patch. If you type in your mouse DPI, it also shows how many centimeters (or inches) of mouse movement it takes to make a 360° turn in game. Just pick your games and enter your sensitivity. This calculator helps you convert mouse sensitivity between games. Some games, such as PlayerUnknown's Battlegrounds, even make your in-game FOV (field of view) setting influence your sensitivity, which further complicates thing. Besides, your mouse DPI setting (which you can change in your mouse software) also influences your actual sensitivity, making it hard to compare your sensitivity with others. Most games have their own sensitivity number, so you cannot just copy the sensitivity value from one game to another. Unfortunately, mouse sensitivity is a tricky business.

If you want your aim to be consistent, you want the same sensitivity across all games so you don't have to relearn your aim for each new game. Most computer games with mouse aiming have a sensitivity value that decides how sensitive your aim is to your hand movement.
